![]() The story suffers from lack of depth, cutscenes direction is still top-notch, but the main plot twist becomes obvious way too soon, and after that game doesn't have any surprises left. At least nobody forces you to run through these levels backward like it was in DMC4, but still closer to ending game blends into an uninspiring grayish-reddish mess. Levels in DMC5 are mostly the same boring ruins and caves over and over again, the game really lacks memorable locations and places. And it's the greatest strength and weakness of DMC5 at the same time - fans would absolutely love this game, but some things were better to leave in the '00s.įirst of all, I want to complain about "grey" environmental design and overly simplistic storyline. This game is the definition of a blast from the past, these days almost nobody is doing AAA games like this. I am glad that I catched up with this game, it was a pleasure.Ĭoming up: I am at the final boss of Overcooked and I am 25 hours in AC Odyssey so it will be one of those. There is a lot to discover and I haven't seen everything, barely scratched the surface. ![]() I enjoyed roaming the world via train despite being bound to tracks. I think it was one of the hardest Zelda bosses I played because it requires a lot of precision and endurance. The last boss was really memorable because it consisted of 4 consecutive phases which reminded me a lot on Sekiro. I was a little bit disappointed that Linebeck played such a minor role in this game because he was such a charmer in Phantom Hourglass. I felt really stupid when seeing the solution because it was really obvios. In the last dungeon I had to gave in and had to consult a walkthrough because the puzzle there beat me. Good storyline, cool dungeons (you don't have to go through the same floors of the same dungeon to advance a little bit further, all under the pressure of time). In comparison to Phantom Hourglass I found it much better. I liked Phantom Hourglass but I didn't love it so I gave myself a break before I started this one. I really wanted to play all Zelda titles and this one slipped my grasp so far. The Legend of Zelda - Spirit Tracks - Finished on Time: ~25 hours Well that's all of Remedy for me, can't wait for Control.ġ2. It's also much easier this time around it felt. The gameplay is just as in the main game, with the addition of a couple of new enemies that don't bring all that much new to the game. Scratch's videos as the actor is having a good old time with that character. I really recommend going through all of Mr. The characters and dialogue evolve throughout though, so the story is always moving forward. It gets repetitive though in latter days the game tends to cut out some of the busywork. The entire game happens on three small areas, which you sequentially go through three times in as many time loops doing mostly the same thing. That's not a knock on the game, it's as cheesy as it needs to be. Set in an Alan Wake altered version of the in-game fictional town of Night Springs that resides within the Darkness during a time loop, American Nightmare is really going for the most contrived location award.
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